About

Must. Keep. Swimming.

After a decade of experimental psychology, I traded papers for production code. These days I build LLM tooling and the agent infrastructure around it — with detours, over the years, through HCI research, MLOps, BI templates, and recommender systems. Stop learning and I suffocate.

sink lower

01 · Depth 0m

Now

Founding AI engineer at Ringtime — a Ghent startup building voice-AI agents for blue-collar recruitment. Think: conversational agents that call, screen, and match candidates in 22 languages, without a human on the line. I came in just after the company started, so I'm doing the early-stage thing — setting up agent infrastructure, figuring out what MLOps looks like when your product is a phone call, and keeping the whole thing boring enough for a Tuesday.

02 · Descending

Previously

  • 2023–2025 Senior → Staff AI Engineer at Showpad — GenAI platform: RAG, asset summaries, AI Page Generation, and a tool-wielding conversational agent as part of the flagship agentic product.
  • 2023 Senior Data Scientist at Adapt & Enable — internal HR recommender (fuzzy skill extraction, weighted collaborative filtering, embeddings-based conversational variant).
  • 2023 Python Developer at Jan De Nul — Flask-based BI template (auth, structured logging, CI/CD, Docker — the boring-but-important kit).
  • 2018–2023 Senior Researcher at imec-mict-UGent — HCI research with biometrics and smartphone logging, plus the ETL/analysis frameworks that made it tractable.

03 · Deeper

Studies

  • 2018–2021 MSc Artificial Intelligence (Engineering & Computer Science option).
  • 2011–2015 PhD in Psychology.
  • 2006–2011 MSc Theoretical & Experimental Psychology.

04 · Nearing crush depth

Letting off pressure

A steadily-growing manga collection (shelved with both enthusiasm and system). Lots of bouldering (and the occasional rope climb), plus sports in general — mostly as an excuse to think about something other than software engineering. A soft spot for design and visuals — typography, posters, the odd graphical experiment. Family, friends, and the occasional side project that's too small to justify and too interesting to drop.